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- Short: Tiny weird game in OpenGL-window (68k&WarpOS)
- Uploader: Jukka Varsaluoma (tusca@nic.fi)
- Author: Jukka Varsaluoma (tusca@nic.fi)
- Version: 0.2
- Type: game/wb
- Requires: StormMesa
-
-
- What it is
- ----------
-
- ImuBox is a tiny meaningless game, which I made
- to get hang of basic functions of OpenGL.
- Nothing fancy, i'm a lazy coder.
-
- It runs on a (resizeable?) window in workbench.
-
- Archive contains versions for 68k and WarpOS.
-
- It's not tested anywere else than on my machine,
- (BlizzardPPC+BVision)
- so use it at your own risk!
-
-
-
- Requirements
- ------------
-
- You'll need a fast machine, at least 68040(?)
- a gfx-card with 3d-acceleration
- and a functioning StormMesa installation.
-
- StormMesa can be found here:
- http://www.haage-partner.com/3dworld/index-e.htm
-
-
-
- Gameplay
- --------
-
- Start the game from shell (preferred) from the same directory
- where the *.raw -files are
- or
- from the icon (then also a shell-window pops up. Somewhere.)
-
- Use left and right arrow to move the box
- to collect the erm... tiny boxes.
- When the meter gets full, the game starts again
- only with faster falling boxes.
- That's all.
-
-
-
- Bugs
- ----
-
- Too big window might cause a crash.
- Tons of others..?
-
-
-
- Future
- ------
-
- Not likely. :)
- But I might do something else instead.
-
-
-
- FAQ
- ---
-
- Q: Why is it so slow on my machine?
- A: Make sure StormMesa works etc... (hundreds of reasons)
-
- Q: When I resize the window it crashes or freezes.
- A: Then don't resize it.
-
- Q: This game is stupid.
- A: So don't play it. ;)
-